Hey three posts in one week must be a record for me.
I’ve scraped together the remnants of my Imperial Guard army for a game of Warhammer 40,000 tomorrow. I’ll be playing my brother-in-law at his place (an old and worthy foe), and really I just want to try using some allies and some psykers and stuff, and have a go at something new. Well, not new insofar as it’s still 40k we’re talking about here. But new-ish.
I haven’t played anything with my bro for a while because he only really likes 40k, and you might have noticed that I’ve been having er… serious motivational issues with the game, the company, the whole thing, for the last couple of years. I’m ready to give it a chance again though. Sometimes you just have to take a break I suppose, and blow away the cobwebs when you come back.
Right. So I mentioned the Fallingstar Cadre last week, and they will be taking to the field tomorrow as part of a larger mercenary company. I battled for ages trying to come up with a snappy name and a suitable logo for my re-issued guardsmen (seriously, I had trouble sleeping). I thought about calling them “the Six of Swords” after a card in the Emperor’s Tarot, but wasn’t happy with it. Then I saw these:
I’m a big fan of Hellboy and of Mike Mignola’s art in general, and that wonky skull with a crown looks like a perfect merc company symbol. Plus this is 40k – it was always going to be a skull, let’s face it.
So I let the symbol dictate the name. These guys are going to be called the Kings of St. Arkham (KOSA); an ironic name, since they are the survivors of a dead world. In the last campaign I played against my brother-in-law, St. Arkham was invaded and cleansed by the Ultramarines and a Titan Legion, leaving the remnants of the St. Arkham Guard regiments homeless and embittered against the Imperium of Man. I’m sure there are a lot of stories like this to be found or written in the 40k universe. For every world like Krieg, stolidly doing penance for centuries, there’ll be a world where the survivors of Imperial “justice” aren’t so quick to blame themselves.
The core of the merc company is two groups of veterans: one, remnants of the St. Arkham Rifles, are the titular Kings. The others are Cadians who were fighting with the Arkhamites at the time of the Ultramarines’ invasion – deserters who decided to throw in their lot with their brothers-in-arms rather than lay down and die. The Kings have also picked up some other stragglers in the few years since the destruction of their homeworld: some ogryn muscle; a few scummy ratlings (how could I have a merc company without dodgy abumans?); and the Tau mercenary commander Hanzo and his Fallingstar Cadre.
Anyway this entry is getting a bit long. So I’ll post the list I used and let you know how it went next time.
All the best,