When the City Falls

It’s been a little while since I’ve mentioned my D&D game.  In fact it’s been a bit angsty around here hasn’t it?  Sorry about that.

Anyway, I thought I’d bring it up, because last night’s session went really well.  It was one of those games where I anticipated the player’s actions but they didn’t realize that I’d anticipated them, so it was full of dramatic moments.  The party (who are official operatives of the floating city of Khiroa) had been travelling at breakneck speed along a highway, trying to make it to a coastal city to retrieve an important artefact.  They kept meeting refugees along the way, fleeing in the wake of a great tsunami that had demolished most of the settlements along the coast.

When they arrived at the city, they tried to bluster past the guards who were processing the refugees by flashing their Khiroan triad badges.  The guard captain looked at them and said “that would be a lot more impressive if your city hadn’t fallen into the sea three days ago.  What do you think caused the bloody tsunami?”

You should have seen their faces.  All three players were stunned and it was just a really rewarding moment as a game master.  One of them said “everyone in our town is dead?!” as though they were real people she actually knew, and the rest of the game I never let them find out conclusively if the rumours were true or not.

I’m really looking forward to the next game now…

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